2026-04-13
Development Week 14
This week was a small but useful character-facing fix. The player’s front/back direction now matches the actual art correctly, so moving up and down should no longer pick the wrong facing pose.
I also refreshed the player’s Spine assets and updated the prototype map to use the latest version. No big new feature this time, just steady cleanup on the character presentation side so the movement and artwork line up better in-game.